> For the complete documentation index, see [llms.txt](https://newmadrigal1.gitbook.io/new-madrigal-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://newmadrigal1.gitbook.io/new-madrigal-wiki/in-game-guide/upgrading-guide/upgrade-materials-and-scrolls.md).

# Upgrade Materials & Scrolls

<details>

<summary>Upgrade Scrolls</summary>

Upgrading your gear is essential for progressing in New Madrigal Flyff. Here are the scrolls you’ll need and where to find them:

* ![](/files/SwLSyKbXpbpbRSDvXkME) **Scroll of Spro** – Available in the **NPC Vaelishe.**
* ![](/files/yxuYHeJbpaxyt0axavnP) **Scroll of Apro** – Available in the **NPC Vaelishe.**
* ![](/files/b3bAuj0KDK7I52j1rEE8) **Scroll of Gpro** – Available in the **NPC Vaelishe.**
* ![](/files/16TVLUIm276F2LUGXMJJ) **Scroll of Xprotect** – Available in the **NPC Vaelishe.**
* ![](/files/wY2TjQ9e5r2EZbJAWNw1) **Scroll of Sublimation (T1)** – Dropped in [**Cursed Aminus**](/new-madrigal-wiki/in-game-guide/dungeon-guide/cursed-aminus-hard.md)
* ![](/files/5Oa5OrXZggzYBze3hwaG) **Scroll of Fortification (T1)** – Dropped in [**Isle of Dreams**](/new-madrigal-wiki/in-game-guide/dungeon-guide/isle-of-dreams-normal.md)
* ![](/files/vTOEaizvqkNfOelgmNiE) **Scroll of Sublimation (T2) -** Dropped in [Les Brittania (HM)](/new-madrigal-wiki/in-game-guide/dungeon-guide/les-brittania-normal.md)
* ![](/files/oPnTptjAQc1UQnYtk1YV) **Scroll of Fortification (T2) -** Dropped in [Cove of the Ancients (HM)](/new-madrigal-wiki/in-game-guide/dungeon-guide/cove-of-the-ancients-hard.md)
* ![](/files/RNudapofb7TQMSXB4uaE) **Scroll of Sublimation (T3) -** Dropped in [\[Dungeon\] Ankou](/new-madrigal-wiki/in-game-guide/dungeon-guide/ankou.md)
* &#x20;![](/files/1q7b7lq5gdNhpY4xxPwd)**Scroll of Fortification (T3) -** Dropped in [\[Dungeon\] Tartar](/new-madrigal-wiki/in-game-guide/dungeon-guide/tartar.md)
* ![](/files/67yKm0VA8dX99HM0dVbu) Scroll of Augmentation (A) -  TBA.
* ![](/files/VaWXVGVkCrwKz1xCpcsK) Scroll of Augmentation (B) - TBA.
* ![](/files/rWCvnds7eLNBv30DTDoZ) Scroll of Augmentation (C) -  TBA.

</details>

<details>

<summary>Upgrade Materials</summary>

To successfully upgrade weapons, armor, and accessories, you’ll need the following materials:

* ![](/files/oXmU86YBvh8GhK3YB1TV) **Sunstone** – Dropped by **Monsters**
* ![](/files/KUdU7MTh9KhV0TeTM0jc) **Moonstone** – Dropped by **Monsters**
* ![](/files/rfye3gp4C2UDnsmQR3rh) **Shining Orikalcum** – Can be converted using 5 Sunstone and 5 Moonstone to \[Jewel Manager] Peach & can be crafted also to \[Crafting] Keraks.
* ![](/files/DzKXfaAQ3PCKXJ1HJVnx) Divine Shadow Stone - Rewards from 120 recycled items.&#x20;
* ![](/files/bzVGNtmXLBRlWLTpCFU2) Divine Royal Stone - Rewards from 121 recycled items.&#x20;
* ![](/files/xecbHdKcI1VBJTE8QAse) Divine Arid Stone - Rewards from 140 recycled items.&#x20;

</details>

<details>

<summary>Cards</summary>

Cards are special enhancement items that can be applied to **Shields, Weapons, and Armor Suits** to provide additional stats.

**Only Divine-grade items can have an S and a 10% card added.**

### Cards for Shields & Weapons

<table><thead><tr><th width="150">Card Type</th><th width="116">C</th><th width="125">B</th><th>A</th><th>S</th></tr></thead><tbody><tr><td><img src="/files/QuQLNfwwxpiSyJh7nPfZ" alt=""> <strong>Fire</strong> (STR)</td><td>STR+3</td><td>STR+4, ICD+1%</td><td>STR+7, ICD+2%</td><td>STR+10, ICD+4%</td></tr><tr><td><img src="/files/vtsiXntj2RiCPodsFUhI" alt=""> <strong>Water</strong> (INT</td><td>INT+3</td><td>INT+4, Power of Skills+1%</td><td>INT+7, Power of Skills+2%</td><td>INT+10, Power of Skills+4%</td></tr><tr><td><img src="/files/i2fJ8wLPzZBtIWWUk6YN" alt=""> <strong>Wind</strong> (Speed)</td><td>Speed+3%</td><td>Speed+4%</td><td>Speed+7%</td><td>Speed+10%</td></tr><tr><td><img src="/files/SSsGVxZs8qJwqKRQYMTw" alt=""> Electric (DEX)</td><td>DEX+3</td><td>DEX+4, ICD+1%</td><td>DEX+7, ICD+2%</td><td>DEX+10, ICD+4%</td></tr><tr><td><img src="/files/VmpwZ4gmGPbEZKB4cs8W" alt=""> Land (STA)</td><td>STA+3</td><td>STA+4, Power Stomp+1 %</td><td>STA+7, Power Stomp+2%</td><td>STA+10, Power Stomp+4%</td></tr></tbody></table>

#### Source

* **C and B Cards**: Dropped by monsters in Madrigal.
* **B and A Cards**: Obtained thru Crafting.
* S: Dropped at Dungeon Ilyad

### Cards for Armor Suit

| Card Type                                       | 3%                                  | 4%                                  | 7%                                  | 10%                                   |
| ----------------------------------------------- | ----------------------------------- | ----------------------------------- | ----------------------------------- | ------------------------------------- |
| ![](/files/McRtzVkMgp2BU2F9H6rs) **Volcano**    | HP+3%                               | HP+4%                               | HP+7%                               | HP+10%                                |
| ![](/files/UFgQ1nba1HbHkHwQCJM0) **Lightning**  | Melee Attack+3%                     | Melee Attack+4%                     | Melee Attack+7%                     | Melee Attack+10%                      |
| ![](/files/EGkR1v4FVA4qvJoFYb65) **Earthquake** | PvE Damage Resistance+3%            | PvE Damage Resistance+4%            | PvE Damage Resistance+7%            | PvE Damage Resistance+10%             |
| ![](/files/opiNEVoHa49rgzbWcvnW) **Vacuum**     | Range Attack+3%                     | Range Attack+4%                     | Range Attack+7%                     | Range Attack+10%                      |
| ![](/files/94yFKTXro2oIYhxlUrKC) Ocean          | Magic Attack +3%, Healing Power +3% | Magic Attack +4%, Healing Power +4% | Magic Attack +7%, Healing Power +7% | Magic Attack +10%, Healing Power +10% |

Source

* **3% and 4% Cards**: Dropped by monsters in Madrigal.
* **4% and 7% Cards**: Obtained thru Crafting.
* 10%: Dropped at Dungeon Ilyad

</details>

<details>

<summary>Socketing Jewels</summary>

**Jewels** can be socketed into your gear to grant additional stats. They are primarily used to enhance **Ultimate Weapons**, with different tiers corresponding to weapon levels.

### Tier 1 (T1) Jewels

*Used for socketing into **T1 Ultimate Weapons** (Level 120)*\
\&#xNAN;*Dropped by Cursed Aminus*

* ![](/files/H73RReMLOHlhQn7nZxGi) **T1 Ruby** – Adds **STR** (Strength)
* ![](/files/GvzlVy1DMMKA3wkK5o5p) **T1 Sapphire** – Adds **INT** (Intelligence)
* ![](/files/x05E3kw48fiUqqMwyEuf) **T1 Emerald** – Adds **DEX** (Dexterity)
* ![](/files/y0CVfDed8CnBx6s7P1eM) **T1 Topaz** – Adds **STA** (Stamina)

### Tier 2 (T2) Jewels

*Used for socketing into **T2 Ultimate Weapons** (Level 121)*\
\&#xNAN;*Dropped by Les Britannia (Hard)*

* ![](/files/H73RReMLOHlhQn7nZxGi) **T2 Ruby** – Adds **STR** (Strength)
* ![](/files/GvzlVy1DMMKA3wkK5o5p) **T2 Sapphire** – Adds **INT** (Intelligence)
* ![](/files/x05E3kw48fiUqqMwyEuf) **T2 Emerald** – Adds **DEX** (Dexterity)
* ![](/files/y0CVfDed8CnBx6s7P1eM) **T2 Topaz** – Adds **STA** (Stamina)

### Tier 3 (T3) Jewels

*Used for socketing into **T3 Ultimate Weapons** (Level 140)*\
\&#xNAN;*Dropped by Dungeon Ishtar*

* ![](/files/H73RReMLOHlhQn7nZxGi) **T3 Ruby** – Adds **STR** (Strength)
* ![](/files/GvzlVy1DMMKA3wkK5o5p) **T3 Sapphire** – Adds **INT** (Intelligence)
* ![](/files/x05E3kw48fiUqqMwyEuf) **T3 Emerald** – Adds **DEX** (Dexterity)
* ![](/files/y0CVfDed8CnBx6s7P1eM) **T3 Topaz** – Adds **STA** (Stamina)

</details>

#### **Pro Tips for Beginners:**

* The safe upgrade for **Normal and Element** enhancements is up to **+3**. Upgrading to **+6 and beyond** requires scrolls to prevent failure.
* Farm upgrade materials from monsters to save on costs.
* Participate in dungeons.
* Keep an eye on the **Cash Shop** for limited-time deals on upgrade items.
